It’s the Era of Dragons, 1264
The Pandragoran Empire rules the biggest part of the world when all living and moving creatures in the capital, far in the east, die, including the emperor. A few days later, dragons are extinct.
The people only know to blame the bloodwitch, and quickly avenge their emperor…

but the world changes

644 years later on the other side of the world, The fate of five young people intertwine in Elledorne. 
A young boy from an infamous family, a former warrior slave who tries to do good, a wandering halfnymph, a mage who sees more than he’d want and a halfelf with a hidden past.
As they meet they slowly start to discover the secrets of the massacre in Pandragora and what other mysteries might hide in this vast world named Thaeria…

Story

Thaeria by Alcruid has an impressive prologue to the story. Alcruid manipulates the contemporary format and creates a long scrolling prologue that flows smoothly with narrative and blending images.

The character that is introduced during this time is very intriguing and pulls you right into the story. However, that character is removed when the actual story begins, introducing us to a new main character.

It is a pretty sound way to get the readers interested in the story, and I’d say that Alcruid does it fairly well. The letdown comes with the poor introduction of new characters after that. As the story currently stands, almost every character that appears in the plot has not had a proper introduction or has lacked background information for us to really know why they are there. It takes a bit of guessing to piece it together.

Introduce this character in the background of the scenes beforehand. Have him ease-dropping and then sneak out of the café before returning with the other character.

The confusing introductions lead to a confusing plot. Although it remains muddled in the beginning few pages, the plot eventually does clear up and Thaeria offers some interesting plot twists to bat.

The real issue here is that there isn’t that much of the story released yet, and Alcruid is currently taking an indefinite hiatus.

Writing

As for the writing, it comes across awkward and scripted. There is a lot of talk and too little show. This story would benefit from breaking down the script and seeing how much of it can be shown instead of spoken.

That’s a lot of white space for that much talk.

Another area where there could be some improvements is (you probably already know where I’m going with this…) grammar and spelling. I don’t think I need to explain this one too much. Just make sure you proofread your work before releasing it, and double check by getting someone else to read it as well.

There are great opportunities for some serious plot buildup in this story that seem to have been overlooked. Don’t rush the story, take the time to meticulously think out all the details and determine what is important and what isn’t for the readers to know at this point. This ties in with character introductions and how the information is told to us. Also, cut out the fluff that doesn’t add anything to the story.

Cute, but what does this have to do with anything?

Art

As for the art, Thaeria has gorgeous colouring with deep, bold colours that are contoured by shadows. This is especially evident in the prologue.

Stunning!

Although the colouring is fantastic, there are a few areas that need improvement in the art department. There are several proportion and angling errors that I’m going to bunch together since they usually occur together. Get out those straight lines and find your vanishing points. Study the anatomy of the human body to see how long an arm should be, what a head should look like from different angles, etc.

Stiff and awkward

I’d love to compliment the backgrounds in Thaeria, but there really aren’t that many. This ties in with the large amount of white spaces mentioned earlier in the writing section. That being said, the images that Alcruid does show us are absolutely beautiful.

Conclusion

I think that Thaeria by Alcruid does have some great plot twists to offer, evident of a thought-out plot, but there is definitely some scripting that needs to be looked into. The art shows great potential that can only improve with practice.

As the story is currently not very long and it is on an indefinite hiatus, I can’t recommend this as a read. Keep an eye on it, though. You never know when an artist may come back to a project.


 

You can read Thearia by Alcruid here.