“All Thalissa wants to do is go home.
To her new home, that is, where her family moved four years ago. Back then, there were reasons why she stayed behind in her childhood home of Redvale, but those reasons no longer pertain, and she’s ready to go. One problem: her new home is near the kingdom capital, Alstopho, and that’s clear across the continent. With the trip so long and expensive, at the rate she’s earning money she’ll be stuck in Redvale until she’s old and grey–that is, until she finds a necklace in the sand. She sees it as a chance to earn the funds she needs, but the necklace proves to be far past priceless–
Hanging from that blood-gold chain is the gilded heart of a magician, and the star he tore from the sky!”
Crystal ball by Azyzl offers a unique story that will drag you along straight from page one. It’s clear that Azyzl put a lot of effort into creating the plot and characters, with plenty of opportunities for character development. The story isn’t terribly far along yet, but it is easy to get a sense of where the story will take you. It follows a classic adventure style.
The world creation is also pretty awesome. Azyzl doesn’t leave out any opportunities when introducing new races and characters, and takes advantage of the fantasy genre. The character designs are fairly unique while still following the basic rules of humanoids.
I am expecting to see a few more races introduced as the story unfolds, as well as some thicker plotlines and more detailed character backstories. Crystal Ball has a lot of potential and is still a very young comic.
As for the writing, there are a few spelling and grammar errors, but they are few and far between and the story still remains relatively easy to follow.
Crystal Ball also offers unique text for character voices which adds another element to an already entertaining comic.
Aside from spelling and text, Azyzl does a great job incorporating humour through witty remarks and random interactions. These moments of humour help keep an otherwise heavy plot, light and entertaining.
Comparing story to art, I’d say the art is the weaker of the two. There is a lot of room for improvement in proportions and angles. A better understanding of depth could drastically increase the art quality. I’d recommend focusing practice on proportions, angles, and depth.
However, Azyzl does excel at making beautiful paneling with sharp, clean lines, and successfully breaks the panel walls to create some variety and character to each page.
The colouring in Crystal Ball is also bold and bright and makes it easy to tell background from foreground. The shading is simple but effective, and the use of texture and line work in the backgrounds helps capture the emotions in the foreground.
Overall, I think that Crystal Ball by Azyzl is well on its way to becoming a great comic. There is some work that needs to be done on the grammar and spelling, as well as some of the art. The story offers a unique concept that I think has some awesome potential. This may be a comic that you should keep an eye out for in the future.
If you like fantasy adventure comics with unique character designs, I think you will really enjoy Crystal Ball. You can check it out here.